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LMG (Light Machinegun) StatisticsEdit

Basic StatisticsEdit

Statistics Ranges for Standard (modmaster) Light Machineguns
Tier Weapon Gun Score Base Damage ROF Accuracy Control Ready Time Magazine Size Ammo Pool Armor Penetration
GI Mk 5 2.5 40 540 79 68 0.38s 100 200 Average (40%)
I Mk 46 (M249) 3.7 34 850 78 35 0.37s 100 200 Average (40%)
II L86 4.2 41 720 79 32 0.35s 30/100 150/200 Average (40%)
III MG4 5.1 39 800 78 39 0.37s 100 200 Average (40%)
IV MG36 5.9 44 750 78 31 0.35s 30/50/100 150/200 Average (40%)
V 6P41 6.8 59 600 76 12 0.38s 100 200 High (50%)
VI Mk 48 7.6 50 720 78 31 0.38s 100 200 High (50%)
VII PKM 8.5 60 650 78 12 0.38s 100 200 High (50%)
VIII Type 95 9.3 47 780 78 48 0.37s 30/100 180/200 High (50%)
IX-I M96-H 10.2 56 690 78 39 0.37s 100/150 200/300 High (50%)
IX-II M240 10.2 58 700 78 25 0.40s 100 200 High (50%)
IX-III PKM-H 10.2 61 650 79 17 0.38s 100 200 High (50%)
X MK 5-H 11 64 615 78 46 0.37s 100 200 Very High (55%)
AK-200M 9.7 61 650 80 64 0.50s 100 200 High (50%)

Note: All stats are of the BASIC modmaster version!


VariantsEdit

Each weapon family used to have 3-5 "variants" which specialise the weapon into certain roles, with certain modifications already chosen and unable for players to modify. There are five different variants available: GI, Close Quarters, Long Range, Suppression, and Stealth. GI variants are only for starter weapons. Not all weapons will use the abbreviation to indicate a variant. Only LE (Limited Edition) weapons use the variants codes now, due to modmaster replacing this system.

Weapon Variants Table
Type Abbreviation Barrel Type Damage Accuracy Control Ready Time ROF
Original - - Medium
Close Quarters C Foregrip Short - - - +
Long Range SV Bipod Long + + + +
Suppression SP Lower Rail Short/Medium - - + +
Stealth SD Suppressor Short - + -

Available Light Machine Guns (Historical List)
Weapon Tier Original GI Close Quarters Long Range Suppression Stealth
U100 I Mk 5 Mk 5 GI Mk 4 C - Mk 3 SP -
M96 II M96 - M96 C M96 SV - -
M249 III M249 - M249 Para M249 PIP GHO Mk 46 Mod 0 -
L86A1 IV L86A1 IW - - L86A1 SV L86A1 LSW -
MG4 V MG4 - MG4 C - MG4 SP -
MG36 VI MG36 K - MG36 KV MG36 - -
6P41 VII 6P41 - 6P41 C 6P41 SV 6P41 SP 6P41 SD
Mk 48 VIII Mk 48 Mod 1 - - Mk 48 SV Mk 48 SP -
PKM IX PKM - PKM C PKM SV PKM SP PKM SD
AK-200 - AK-200M - - - - -

Available Limited EditionsEdit

Limited Edition weapons are weapons that released on an intermittent basis. These weapons have a unique camoflague applied to them, and some have slightly modifed statistics from their base counterpart.

Limited Editions
Name Abbreviation Weapon Camo Type Damage Accuracy Control Ready Time Rate of Fire
Alpine ALP L86A1 Black/White -5 +5
Halloween HLW MG36 Black/Orange +5 -5
Jungle JGL M249 Para Green/Black -5 -5 -5 -0.1s
Jungle JGL Type 95 SD Green/Brown +2 -2 -1 -0.05s +106
Triton TRT M96 SV Blue/Black +5 +5 -0.1s -5
Assassin's Creed AC MG 36 KV White/Blue  ?  ? +0.1s
Night Hunter NH 6P41 Blue/Black  ?  ? -5
Desert TAN 6P41 SV Yellow/Black +3 +2 -4 +0.1s
Omega OPM MG4 Digital Blue -10 -0.1s +5?
Dot Pixel Matrix DPM MG36 KV Digital Red -10 -0.1s +5
Phantom PN MG4 SV Digital Grey
Spoils of War WAR L86A1 LSW Golden +5 -5 -65 +0.1s +5
War Reloaded WAR L86A1 SD Golden
Ghost Recon: Future Soildier GRFS Mk 48 SD Digital Grey/Black
Splinter Cell SC MG36 SD Black/Green
Ghosts GHO M249 PIP Cloth Cover
Arctic ARC PKM SV White/Multi

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